﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class Reagent : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "quantity")]
        private int _quantity;
        /// <summary>
        ///
        /// </summary>
        public int Quantity
        {
            get { return this._quantity; }
        }
        
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "item")]
        private ReagentItem _item;
        /// <summary>
        ///
        /// </summary>
        public ReagentItem Item
        {
            get { return this._item; }
        }     

        /// <summary>
        /// 
        /// </summary>
        public Reagent()
        {
        }
    }
}
